Idea 1: Box Pt.2 When working on the bandsaw box, I wanted to play around with the idea of certain mechanics and one idea I had was drawers that would spin as you pulled them out. This would require a…
WFAD: Final Plans
Examples: In my apartment is this standing lamp. I like the overall height (5ft~) and area(1.5sqft) of it and feel like I could use the side beams to get a frame of reference for the dimensions of the beam for…
WFAD: Bandsaw Box
Wood Composition: I first wanted to plane & glue together my box so that I could get a feel for the dimensions of it before I designed anything. In the end I decided to go for: Walnut || Plywood ||…
WFAD: Small Stand
Week 1: Design I have a number of things that don’t particularly have a dedicated place and tend to just be thrown around my apartment, so it’s nice to have the opportunity to get them organized. The things I’d like…
CGDD Week 4: Back to the Future
Core Gameplay: The template doesn’t provide any logic for the enemies other than bobbing up and down, so my main focus was in giving them the ability to detect and fire at the player. I used a similar system from…
Project 1: Food Tray
Week 1: Shaping and Smoothing Design: In the design process, I came up with a few ideas going in completely different directions. The first was based off the SD card, a pretty simple rectangle with a corner cut out, but…
WFAD: Inspiration Board
With Notes: Sources: Boat: https://i.etsystatic.com/16705104/r/il/2069e5/1954766744/il_570xN.1954766744_2ytm.jpg Roof: https://i.pinimg.com/originals/2c/77/d0/2c77d0a418ae0687fa10933acdef3df4.jpg Bench: https://www.woodworkingnetwork.com/sites/woodworking/files/Patchin-BenchFinal.jpg Folding Table: Wall: https://i.pinimg.com/originals/53/1b/37/531b3746658c53b632139ce02d6de388.jpg Mortise and Tenon Example: https://www.dhresource.com/0x0/f2/albu/g10/M00/CF/8B/rBVaWV6b-suAe0FEAAMOtl3CJyI670.jpg/chinese-culture-mortise-and-tenon-joint-wooden.jpg
CGDD Week 3: Responses
Reading Response: I really appreciated this article mostly due to the visual graphs shown. A lot of the concepts presented, such as mastery vs frustration, is an idea that I was familiar with, but never thought of visually. I believe…
GCDD Week 2: FPS Microgame
Coming up with Ideas: I wasn’t too sure what was expected of us in terms of how much effort we should allocate to editing scripts creating new core mechanics vs. level design, so I took a look at some of…
CGDD Week 1
Create Variable: Simple enough, though, since I just came off a hot streak of using python it took an embarrassing amount of time to realize I had forgotten a semi-colon at the end of the Debug.log() lines. Small Story: For organization’s…