Phobia Stage III
For the last stage, I still focus on perfecting the scene based on the feedback we receive from the class. The first improvement I made is to fill the scene with more floating objects and meanwhile slow them down. Previously, I thought it would make the whole scene overwhelming. While the result is quite ideal, the scene is more full-blown. The second thing is to add more light on the train so that they could be easily identified. The third thing is to finalize the portal transition animation. The last thing is pretty time-consuming, I design the opening (which is also called home frame), and the ending part. Missing one teammate, who is supposed to do the ending part, we have to try to close the storyline with what we have. I did some extra work to build this home frame and made some animation to it.
Hoping that we could finalize all the things tmw!