Flower

Link to the Code:

https://editor.p5js.org/jiawen21/sketches/bdNlG2Yr7

Description

This is a windmill-looking flower. Looping around the windmill is an ellipse of circles circling around it. I don’t really have a reason for putting it around the windmill. I just stumbled upon it and it looks pretty cool so I just kept it.

Link to the generative motion:

Link to my generative motion: Screen Recording 2022-10-05 at 11.28.54 AM

Coding:

This is the part where I find the most challenging. The cos and the sin angle. I took references from Slack to create this code and I changed up the numbers a bit.

Reflection:

I feel like I didn’t really use much math. The only part that involves a bit of math is the coding for the windmill. Since I’m not good at cos and sin, it’s hard for me to understand the concept of it. I just plugged-in random numbers until I get one that I’m satisfied with. For example, I kept trying for the angle of the windmill. It’s fascinating how when I put “6” for angle, it only has one circle circling it, however when I put “7”, the connected circles reappear making it look like a windmill.

I explored a lot of motion throughout the process but I only used two motions in my projects. I explored bouncing where a ball bounces back and forth. I explored Oscillation but I feel like it doesn’t fit the windmill flower concept so I didn’t add it in. I explored the use of a sine graph. In my project, I used sine and cos angle motion to create the windmill flower. It seems to me that the speed determines what my windmill looks like. If the speed goes slower, it would not look as much like a windmill as it does right now.  The more I look at it, the more it makes my eyes tired. Maybe the reason is due to the speed, but this is also the reason why I really like it. I feel like it’s really satisfying to look at the windmill spinning around and around.

I adjust the sin() values using the map() function by just plugging in the number and kept on trying until I get a perfect position that I want.

I think the circular angle movement helps us visualize the sin and cosine values better. The graph gives us a better visualization of where the number will stand when we code. It gives me the exact number if we ever want to code a certain angle.

 

Sun and Ellipse

Link to project: https://editor.p5js.org/jiawen21/sketches/ltU2xb40B

1st sketch
1st sketch 
2nd sketch

 

 

 

 

 

 

 

This is just a random experimental sketch of 4 different colors of ellipse surrounding a yellow looking sun. Originally, I had a different sketch but I feel like it’s too simple so I added more ellipses and a sun to it. However, after comparing these two, I still like the first sketch better. The first one has an illusion effect to it which I like.

I feel like when I just started to use the “if” statement, it was the hardest part for me, maybe because  since I’m not familiar with it, it’s hard to know what to put for the variables. After looking at the examples and asking the IMA fellows, I had a better idea of how “if” statement work.

REFLECTION

  1. In my program, I used some simple variables such as r, g,b to store information. I wrote the colors down in advance, so that in the future when I want to use the same color, I don’t have to keep on typing out the numbers. I could just write r,g, b to replace the numbers.
  2. I used the “if’ statement to make 5 different colors of ellipse and a yellow circle of lines. I used a total of 5 “if’ statements in my coding. I used the if (keyIsPressed && key==”letters”) to make the interactive  process. The ellipse turns out really great where it looks very 3D. I can adjust the x and y-axis of the circle to whatever size I want.
  3. According to the class slides, the key variable “stores the value of the most recently pressed keyboard key as a char value. They correspond to the American Standard Code for information Interchange(ASCII). Whereas the keycold variable is used to detect special keys such as BACKSPACE, DELETE, ENTER, RETURN, TAB, ESCAPE, SHIFT, CONTROL, OPTION, ALT, UP_ARROW, DOWN_ARROW, LEFT_ARROW, RIGHT_ARROW.

 

 

 

 

Reading #1: Conditional Design

The conditional designers believe that the process is a very important part of the whole art piece and that it is also considered as a product. They believe that there is a routine and rules involved in the process of making art. Whereas, the artist Bernard Frize believes that the process of creating is merely just a process and nothing else and what’s important is the final product. He believed that art should not have a set of rules and that it should be a free spiritual activity. 

The conditions for conditional drawing reminds me of origami class where there is a series of instructions to follow in order to get to the final  origami product. I find that when I follow instructions like these, the final product always turns out better than I expected. I think programming in some way is also like this, except it involves less rules. However, I do feel like I don’t have as much freedom if I were to compare the time when I’m doing art freely. When I’m doing art where there isn’t a set of rules, I feel like I have more freedom and it feels like I’m truly doing art. 

An interesting activity that I could think of is where a theme is given to a group of 4-5 people. They’re given a piece of paper and color pencils and they have to take turns drawing anything that’s related to that theme. I think this would end up having an interesting result because everyone might have a different concept or perspective  of what that theme is like to them. Someone could have drawn something that another person totally won’t understand or relate to but somehow it’s still related to that theme.

I think I can  imagine the resulting image in my head before I even have the set of rules made up in my head. Usually I would already know what my goal or product looks like beforehand  and I’ll make up the rules along the way during the process. Sometimes, my rules change, so basically I’m not a good follower when it comes to following rules in the arts. I like to do art freely.

The Escalator Button

Link to my code: https://editor.p5js.org/jiawen21/sketches/7ZiNzQBYg

Description:

This is a picture of an escalator bottom on my floor in my dorm. It has the up and down buttons and a number one written in yellow. It has some of the basic geometric shapes. It looks pretty easy to code but as a beginner, it took me a while to figure out the programming for number one and the coordinates of each shape.

picturesketchesoutcome

Coding:

code

This is the part where I struggle with. This is one snippet of the code for the number 1. I didn’t know how to rotate the rectangle  to create a slanted rectangle. I had to search up the reference for it and study it. At first, I copy and pasted the reference from the p5.js website and then I changed the number one by one to see what function the code does. I think the code rotate() was the most useful here because I can adjust how slanted I want my rectangle to be. At first I put 3 for the rotate, but it was too slanted and then I put 1 and 2 and it didn’t fit. I ended up putting 4 because it was the perfect angle for the rectangle to be hanging on the number 1.

Reflection:

1) For right now, I think I prefer using the reference over the exploratory programming because I just started learning how to code so exploratory programming would be quite a hard task for me. I wouldn’t know where to start if I do exploratory programming.  After using the reference, I saw a pattern/language in coding, which I feel like could be very useful in the future when I want to do exploratory programming. I feel like I would use exploratory programming in my free time where there isn’t a time limit for me to finish the work.

2) Drawing on paper involves no specific patterns or language. All I need to do is pick up  a pencil and a paper and my hand would start moving from what my brain tells them to do.  It reminds me of how when we’re little, we had to learn how to use a pencil to draw or write. I think programming is also something that we need to learn from the start just like how a toddler learns how to write or draw. Learning how to program is like learning a new language and putting it to use.

3) One part where programming is easier than drawing on a piece of paper is that the object looks more realistic and looks almost very similar to the object in real life. In programming, if I want a certain color, I could just google the color numbers online and it’ll give me an exact color that matches the colors in real life. For drawing, sometimes it’s hard to find the right color that best matches the one in real life. It would involve a lot of work where one color has to mix with another color and it’ll take some time to finally get the right color for it. In addition, in programming it’s easy to input a straight line or a perfect circle. I could do  calculations and the program will know exactly where the middle for this object is. In drawing, I could only do estimations for everything.

 

 

Visual Metaphor Blog

Link to the video: https://drive.google.com/file/d/1m0dVyMNJWMs-PjK9McfW0MztM5UW7UUl/view?usp=sharing Title: The Paper That Uncrumbles Team: Jia Wen Lin, Christian Stalker

S.O.S 1995

Take a long time with your anger,
sleepyhead.
Don’t waste it in riots.
Don’t tangle it with ideas.
The Devil won’t let me speak,
will only let me hint
that you are a slave,
your misery a deliberate policy
of those in whose thrall you suffer,
and you are sustained
by your misfortune.
The atrocities over there,
the interior paralysis over here-
Pleased with the better deal?
You are clamped down.
You are being bred for pain.
The Devil ties my tongue.

I am speaking to you,
‘friend of my scribbled life’.
You have been conquered by those
who know how to conquer invisibly.
The curtains move so beautifully,
lace curtains of some
sweet old intrigue:
the Devil tempting me
to turn away from alarming you.

So I must say it quickly:
Whoever is in your life,
those who harm you,
those who help you;
and those whom you do not know –
let them off the hook,
help them off the hook.
Recognize the hook.
You are listening to Radio Resistance.

The inspiration behind this project is based on this poem called S.O.S. 1995 by Leonard Cohen. The poem is about coming to terms with anger and other internalized feelings, and using this coming to terms in order to improve relationships in your life rather than harm them. When I was reading the poem, redemption is a strong feeling that I was picking up from the poem. Thus, my story is about two people saving/helping each other by pulling each other from their deepest thoughts. The paper slowly crumbling in the video represents letting go of all the negative thoughts and stress. There was one particular scene in this video where the paper is slowly falling and falling until it finally hits the ground, with the BANG sound. The purpose for that sound is to show that once the paper hits the ground, it means the person is ready to welcome a new future or beginning. Along the ideation process, the metaphor of the paper uncrumpling stays the same. However, our story did kind of change a little as we started to film and edit the video. My way of showing redemption or the concept of the poem is quite different from my partner Christian’s but overall our message of the story is the same.              

Above is my storyboard before I started filming the scenes. The final video didn’t exactly follow everything that was on the storyboard. I just kind of went along the flow and didn’t really follow everything that I initially planned, because new ideas came up when I was filming and editing it. For the lighting and the scenes, because me and my partner are in two different locations, our lighting of the setting is completely different. I had to do a lot of saturation for each scene to fit well with each other. The challenge that I encountered is making sure that the story is understandable, so that the audiences can understand the messages nicely and clearly. Another challenge is the time difference with my partner. We try to text each other in the morning and at night because that’s usually the time where we’re both awake at the same time. The editing process was very adventurous for me. I discovered a lot of new effects and functions on the premiere pro, so the overall editing process was pretty fun. Some kind of editing techniques that I explored was the use of split screens to show the life of two people. I also used another photo/editing app to create the transparency effect of one of the scenes. I combined two videos together to create the transparency scene and I really like how it turned out.  

I would like to give my partner the credit for finding this poem because he introduced the idea behind this story. Christian explained the meaning of the poem to me and he thought of the paper uncrumbling metaphor. Since we’re in two two different time zones, it’s hard to communicate, but when we do get in contact with each other, we try to decide which scenes each of us have to film.  Regarding the camera angles, I try to explore the different angles.  I have camera from over the shoulder when the person is slowing uncrumbling the paper. There is also a scene where the camera is focus on the shadow on the wall. I feel like I didn’t really explore much of the camera shots, because I was rather more focused on the story context itself. The tone of the video is supposed to be sad and depressing in the beginning, and towards the middle and the end, it’s supposed to be more inspiring because the resentment is slowly starting  to present itself.

Visual Metaphor Proposal

Project Title: The Hook

Team Members:  Christian Stalker, Jia Wen Lin

Concept | Storyline:

Who are you going to interview? Or What is the piece (article, poem, story) for the narrative voice over?  

S.O.S. 1995 by Leonard Cohen 

What’s the story about?  

The poem is about coming to terms with anger and other internalized feelings, and using this coming to terms in order to improve relationships in your life rather than harm them.

 Which part of the story are you going to focus on? 

The poem is not incredibly long, but the two main passages that are the most meaningful to the overall poem are “your misery a deliberate policy/ of those in whose thrall you suffer,/ and are sustained/ by your misfortune” and “Whoever is in your life,/ those who harm you,/ those who help you;/ those whom you know/ and those whom you do not know — / let them off the hook,/ help them off the hook./ Recognize the hook.”

What kind of style/aesthetics are you going to pursue?

The cleaner, more literal metaphor method will work better in contrast to the tone of the poem. It is not incredibly clear how this will visually take form as of yet, but far more in the direction of the birth control short film example compared to any grittier examples. Methods such as collage/stop motion will be used to capture aspects that fall outside of equipment ability.

Execution Plan: 

What equipment are you going to use when shooting the movie? (cell phone, DSLR camera, sound recorder, stabilizer..)

Cell Phones,  Tripod, Basic Lighting rigs (hopefully)

Which locations will it be shot at? When is it? Day time/night/unknown? Why?

Unknown because it will primarily be shot in a controlled, non-natural environment.

What are some challenges you might  encounter and how will you prepare?

Time Zones and Quarantine. Time zone issues aren’t incredibly bad because the class is conducted at an overlap time already, shooting will be mostly conducted asynchronously, meetings will be reserved for the small reasonable time overlap.  Quarantine will mostly be alleviated by use of any supplies present in non-quarantine areas. 

  1. Gantt Chart*
Task Owner Start Date Due Date Duration PCT of Task Complete
Full Storyboard Both 4/27 4/29 2 days 50%
Shooting Responsibilities/Individual Assignments Both 4/27 4/29 2 days  
Scene 1 Christian 4/29 5/1 2 days  
Scene 2 Jia Wen 4/29 5/1 2 days  
Scene 3 Christian 5/1 5/2 1 day  
Scene 4 Jia Wen 5/1 5/2 1 day  
Editing Both 5/2 5/3 1 day  
Scene 5 / Tweaking Previous Christian 5/4 5/8 4 days  
Scene 6/ Tweaking Previous Jia Wen 5/4 5/8 4 days  
Reconvene Both 5/10 // 1 day  
Final Drafts/Editing Both 5/10 5/12 2 days  

(Two Different Current Narratives)

Prose Storyboard (Narrative B)

 

I don’t know why the picture is so blurry so here is the second page to the storyboardIMG_5735 2

 

 

Memory Soundscape

The concept for this project is that I want to portray a dream where I woke up early for school and did all my morning routine, and then ended up waking up from my sleep realizing that it’s all a dream. Throughout the audio, I tried to make it sound like it’s a dream and I was hoping to create this cozy feeling to it, because I’m in bed sleeping so the whole audio should sound cozy and peaceful. I also wanted to make the sound like it’s far away because since it’s not in reality, the sound shouldn’t sound like it’s right next to our ear.

The first sound is my alarm going off. At the same time, there are birds chirping. While the birds are still chirping, I am getting out of bed and making my bed. Then, you could hear the water running because I’m brushing my teeth. After that, I brushed my teeth and walked downstairs, poured myself some water and made breakfast. Finally, I wore my jackets and walked out the door to the subway. The final sound is in the subway where the announcer is saying something. When the announcer goes off is when my alarm clock went off and I woke up from my dream.

Originally, I didn’t plan to make it a dream. I was trying to recreate the sound of my morning routine, however I ended up feeling like the audio sounds a bit plain so I decided to add that it’s a dream. To make it sound like a dream, I used a lot of mastering-warm concert hall on the whole audio. I find that this effect creates a bit of surrealism to the sound. It sounded like the sound is a bit further away from us so it would create this dreamy sound. When I was working towards the end, I thought that just adding the mastering effect isn’t enough. I want to create an audio where even if I don’t explain my work, people would still get that it’s a dream. I decided to create the echo effect at the end where the alarm is going off and I’m slowly waking up from my dream. 

    

If I had more time, I hope to add more creative sounds to it. During the critique process from others, I was told that the sound doesn’t have to be very realistic. There could be more creative sounds fading together to make the audio sound more fun. There’s also too much space between each sound so maybe I could do more fading between the change of sound. 

The Uncertainty of Documentarism

  1. Nowadays, new forms of mass media such as documentaries are more “expressive” than “representative”. They stir up excitement and exaggerate the footage to attract the audiences, rather than focusing on being representative and finding the truth. No one really questioned the truth of documentaries because documentaries were supposed to show the truth. Footage in the documentary looks like it’s very raw and unplanned and they’re supposed to make us feel like everything is very trueful. On the other hand, fiction is very thoroughly planned out but in some way they are also revealing its truthful side. The story in fiction might not be true but the emotion and the plot of the story is realistic. 
  2. Media tend to exaggerate the topic so that it could attract a larger audience. Some change up the truth to make it sound interesting and some use lies to cover the truth.  The role of live broadcast is to give the audience the real, unedited and raw footage of the live scene. It connects the audience more when the broadcast is live. Live broadcast is more truthful because there is no redoing its part. It has only one try and if something goes wrong, then we can’t do anything about it because it’s already broadcasted live to the world.

Memory Soundscape

Brrring brrring brrring. The sound of my alarm clock waking me up telling me that it’s time for school. I sat there on my bed listening to my environment. The whole room is dead silent. The sun hasn’t risen yet, but I can already hear the birds singing to their various songs. Tweet Tweet Tweet.

I got up from my bed, got dress and then left the house. Every morning during school, I would always take the subway to school. The sound of the subway is so loud that it can be heard literally half a mile away. For each stop, there is an announcement to announce the stop we’re at and the next stop. Though, I can never clearly understand what they’re saying. The sound is always so blurry over the speaker. Walking out of the train, I can hear people hustling and walking up the staircase. Jackets and backpack touching with each other. Sneakers squeaky sound. On the way from the train station to school, I can hear people loading supplies off the truck, getting prepare for the day.

Hours later, I’m standing on the same subway platform but heading home. Standing there, I can a hear a faint music played by a performance. I recognize the music is perform on a Chinese violin (erhu).

Above is a short memory of what I hear almost every morning from the moment I wake up to when I get to my high school. I think this would be a great memory to look back at what it’s like going to school in the city.