DM-GY 9103 Media-Agnostic Documentary

This course will lead students to the completion and public exhibition of their own Non-Fiction Storytelling projects. Students are encouraged to bring their own topics of interest or research as subjects for their final projects.  As technological development drives the propagation of available audio, visual, and other sensory-based mediums for storytelling, how can researchers and… Read more DM-GY 9103 Media-Agnostic Documentary

DM-GY 9201 Scan Everything (7 week, 1.5 credit course)

In this class, students will learn different methods of digitally capturing characters, objects, and environments. We will dive into the origins and evolutions of capture technology and experiment with the most recent, cutting-edge developments in photogrammetry and Gaussian Splatting.  Captures will be showcased inside the Unreal game engine on screens and in VR/AR. Offered in… Read more DM-GY 9201 Scan Everything (7 week, 1.5 credit course)

DM-UY 4913 Data Visceralization

This is a hands-on, project based studio course that pushes beyond typical notions of data visualization, examining ways that data can be transformed into embodied experiences. Students will engage with techniques in physical computing, haptic technologies and VR towards the creation of a series of unconventional data visualizations. Each project will interpret dynamic data sets,… Read more DM-UY 4913 Data Visceralization

DM-GY 9103 VR Studio

This course is designed to explore introductory approaches to using Virtual Reality (VR) as a creative medium. The course will provide historical context, hands-on instruction, theoretical inquiry and class visits from relevant experts to engage students critically in the creation of VR environments. Students will learn about the physiology and psychology of virtual immersion as… Read more DM-GY 9103 VR Studio

DM-UY 4913 Virtual Reality Studio

This course will introduce students to VR as a creative medium, while also exploring the historical and theoretical discourse of virtual reality. Students will learn to connect these studies to contemporary trends and issues. Students will explore the cultural, psychological, and environmental impacts of VR and technology.

DM-GY 9103 Designing for Immersive Media

This course will explore a variety of topics for building screen based and room-scale immersive media experiences. Instruction will mostly center around the Unity game engine, with some lessons addressing the integration of other interactive frameworks such as Max, electronics, and sensors. Students will gain a wide perspective of common workflows and technologies at play… Read more DM-GY 9103 Designing for Immersive Media

DM-GY 7163 Virtual Production Development

This class will discuss the key issues, challenges, and best practices in visual storytelling in Cinema and emerging media like real-time spatial computing. The class will teach how to architect and lead a virtual production by creating a dialogue between the Producer, Director, and Cinematographer in filmmaking with the Technical Producer and Director in creative… Read more DM-GY 7163 Virtual Production Development