Tag Archives: UI

DM-UY 4193 HYBRID VISUAL IDENTITY: DESIGN AND APPLICATION

This course is an advanced, project-based experimental design studio with parallel discussions of readings and critical theories in contemporary visual culture and visual identity creation. Students will devise and construct a visual identity (brand) for an imagined persona, collective or organization, then (as a class, communally, collaboratively) design an application of their brand in the form of a digital experience with the opportunity to incorporate, combine, and hybridize multiple media and disciplines. Students should be fluent in usage of the Adobe Suite, digital design and prototyping using Figma, and an iterative ideation design workflow. Experimentation and intentional misuse of design tools will be central to the course experience. Possible disciplines through which students can draw from and/or explore further include graphic (2D) design, spatial (3D) design, animation (4D) design, sound design, digital prototyping, code, and other digital media skill sets they have developed through their IDM foundation.

instructor : Jesse Seegers (website)

Sample syllabus

DM-UY 4193 DARK PATTERNS

“Dark patterns,” malicious uses of good design practices, manipulate and trick users into following UX flows to increase spending and reduce data privacy. Students will identify the design practices at play in dark patterns, design their own manipulative interfaces, and implicate the ethics of UX design practices in a corporatized digital landscape. This course will balance literature analysis with project-based learning to provide students with a well-rounded view of design’s power in a technology-driven world. To enroll in this course, students are expected to have basic knowledge of Figma, UI design, and UX best practices.

Instructors : Edan McDevitt, Casey Judge

Sample Syllabus