Tag Archives: music

DM-GY 9103 Affective Interfaces

In this course, students will experiment with interfaces that engage with human emotions. Leveraging techniques in machine learning, physical computing, haptic media, bio-sensing, sound, gestural interfaces and facial recognition, students will create experimental emotionally-aware technologies. In doing so, students will challenge the ways that emotion and affect are construed and captured by dominant platforms. This is a project-based course in which students will explore novel modes of expression collaboratively and through individual projects.

instructor Craig Fahner

sample syllabus

DM-UY 4913 Analog Heaven

Analog Heaven is an experimental sound class that looks at the history, theory, and techniques behind using electricity to make sound. We will be working with technologies ranging from simple analog circuits to professional-quality synthesizers, as well as digital systems inspired by – or designed in contrast to – these circuits. Along the way we will talk about the ways in which these devices are used to make music across the globe. Students will make a lot of sounds as well as design simple physical circuits, microcontroller interfaces, and digital software using Max/MSP, as well as doing design research into historical music-making and recording technology. Some experience working with sound and knowledge of digital audio recording and editing is strongly recommended for this course.

Sample Syllabi

DM-UY 4913 Bedroom Beatmaking

How do we make music with minimal resources and even minimal “musical” ability? What does “musical” ability even mean in a world filled with sampling, remixes, and generative techniques? In this class, we will explore music production in the Ableton Live software. We will not be focused on playing or recording instruments, but rather on how we can use sampling and assistive tools to create music without the need for virtuosic ability, expensive hardware, or fancy studios. How far can we get with just a laptop (and maybe a half decent pair of headphones)? To supplement our practice, we will also be tracing a lineage of music that has centered around sampling (Hip-hop, Jungle, IDM, Dubstep etc.) and explore the pioneers who have informed the techniques we use today (Lee “Scratch” Perry, J Dilla, The Avalanches, DJ Screw). As we move into the modern day, we will explore the giants of contemporary sound design (Arca, SOPHIE, Four Tet, Oneohtrix Point Never) and see how older sub-genres have come back to life as they have mutated and changed over the past 20 years (in the guise of people like Skrillex, Pinkpantheress, and Bandmanrill). This history will be explored through materials that students will listen to, read, and watch. To a lesser degree, we may cover field recording techniques, analog audio formats, and musical hardware. Students need not have musical training or prior experience with digital audio workstations.

DM-UY 3113 Contemporary Techniques in Sound Art

This course explores sound as an art form and technical practice in its own right. Topics include contemporary techniques in composition, sound art, and interactive installation. Students will produce sound with narrative elements that evoke social, cultural & critical-thinking. Their final projects can be experimental podcasts, music (performance and/or recordings), multi-channel audio installations, or multimedia projects.

Prerequisite: DM-UY 1113 Audio Foundation studio or MPATE-UE 1001

Sample Syllabi