Tag Archives: Mocap

DM-UY 4913 Motion Capture

This course provides an introduction to motion capture and the virtual production pipelines used to record 3D animation for film, video games and live performance. While using the motion capture studio, students will learn the tools for tracking performers, cameras, and props. Students develop concepts around the technology and integrate their motion capture data and video along with 3D models into a virtual world they construct using the Unreal gaming engine.

Instructor : Matthew Rader (website)

Sample Syllabus