Tag Archives: installation

DM-UY 4913 Live Media Processing for Performance and Installation

This hands-on studio class will introduce students to the fascinating world of real-time video and audio processing. Using a range of tools, students will build playback systems for live performance and multi-channel media installations. The course is based in Isadora, but we will build expandable systems that can incorporate a variety of generative media programs such as Resolume and Modul8, as well as hardware including sensors and controllers (both virtual and physical). Topics will include projection mapping, live mixing, live-feed cameras, serial, OSC and MIDI communication and designing multi-projector, immersive environments. We will also explore how to develop a project conceptually as well as production and editing skills to generate your own dynamic video images.

Instructor: Lauren Petty (website)

Sample syllabus

DM-GY 6143 Interaction Design Studio

This seminar introduces students from diverse backgrounds to interaction design as a creative and a design practice. The course surveys application areas, supporting technologies and their impact on individual and group relationships. Group projects introduce the collaborative and interdisciplinary development process common in the professional technology and design. Students are expected to develop technology competencies, including software programming, configuration of hardware devices and the operation of standard digital-media hardware and software tools. Students are also expected to demonstrate interpretive positions regarding analysis of the impact of technology on individuals and social interactions.

Instructor : Camila Morales

Sample Syllabus

DM-GY 9201 Physical Interfaces For Networked Devices

NB – this is a 7-week course!

This course explores opportunities and limitations in designing physical interfaces for devices that communicate at a distance, primarily wirelessly. Physical, virtual, and social communication infrastructure will be used in the context of creating novel interactions. Students will learn to identify existing networked devices and objects, taking a critical look at their implementation from both a technical and social standpoint. While there are no prerequisites for the course, students are strongly encouraged to have some exposure to programming, electronics, or working with sensors.

Instructor: Scott Fitzgerald

DM-GY 9201 Light and Control

NB : This is a 7- week course!

In this studio-based course, students will learn about and apply various protocols for controlling digital lighting for interactive, expressive, sculptural objects. While light-based art goes back centuries, the last few decades has seen an explosion of tools for creative output using various electric lighting fixtures and technologies. In addition to the technical aspects of control, this course explores aesthetic dimensions of this form through exposure to a variety of works and artist practices. At the end of the class, students will have a mini-exhibition displaying their work. Experience with programming and electronics is strongly encouraged.

Previous course site : https://wp.nyu.edu/lightandcontrol

Instructor: Scott Fitzgerald