DM-GY 9103 Architectural Projection Mapping

This course focuses on the integration of cutting-edge technologies in architectural projection mapping, combining photorealistic rendering, motion graphic design, and media server workflows. Using Unreal Engine alongside the media server workflow of TouchDesigner, students will explore the technical and artistic aspects of crafting immersive visual narratives projected onto architectural surfaces, with an eye towards real-time… Read more DM-GY 9103 Architectural Projection Mapping

DM-GY 9103 Virtual Enhancements

Virtual Enhancements: How to Make Digital Things Look Good. This course will cover topics in 3D, rendering, motion and interaction design with a focus on visual polish & finishing. Students will learn advanced methods in node-based render engines, shader design, lighting, motion, and post-processing in order to bring the visual fidelity of their projects to… Read more DM-GY 9103 Virtual Enhancements

DM-GY 9201 Scan Everything (7 week, 1.5 credit course)

In this class, students will learn different methods of digitally capturing characters, objects, and environments. We will dive into the origins and evolutions of capture technology and experiment with the most recent, cutting-edge developments in photogrammetry and Gaussian Splatting.  Captures will be showcased inside the Unreal game engine on screens and in VR/AR. Offered in… Read more DM-GY 9201 Scan Everything (7 week, 1.5 credit course)

DM-GY 9201 Architectural Projection Mapping

This course focuses on the integration of cutting-edge technologies in architectural projection mapping, combining photorealistic rendering, motion graphic design, and media server workflows. Using Unreal Engine alongside the media server workflow of TouchDesigner, students will explore the technical and artistic aspects of crafting immersive visual narratives projected onto architectural surfaces, with an eye towards real-time… Read more DM-GY 9201 Architectural Projection Mapping

DM-UY 3133 3D Animation

Students will learn advanced techniques of 3D computer animation, along with the theories and principles of motion including motion capture. Students will become comfortable utilizing cameras, lights, dynamics, motion, and effects in an industry-standard software. Comprehensive critiques will be conducted regularly to encourage good design for time-based animation. Prerequisite : DM-UY 2133 3D Modeling or instructor… Read more DM-UY 3133 3D Animation

DM-UY 2133 3D Modeling

3D Modeling In this studio, students will learn to produce and render high-quality 3D models. Upon completion of this course, students will have a solid understanding of the fundamentals of modeling, texturing, animation and lighting using industry standard software. Students may create content for video games, web, film, or other interfaces. Sample syllabi

DM-GY 9103 Camera and Capture

This course provides an introduction to compositing video using traditional vfx and realtime pipelines with the Unreal Engine. Students will develop cinematics that composite video into a 3D virtual world. Using matchmotion tracking students will integrate the camera movement of footage shot on greenscreen with CGI. Students will develop their concepts using previz and virtual… Read more DM-GY 9103 Camera and Capture