DM-GY 9103 Experimental Wearables Studio

“Wearable” is a term used in fields such as research, fashion, consumer tech, HCI, gaming, healthcare, performing arts, visual art and design. Despite this broad spectrum of applications, “wearable” design across disciplines shares a common challenge: designing for the human body. In this class, we will explore the unique design conditions of creating wearable technology… Read more DM-GY 9103 Experimental Wearables Studio

DM-GY 9103 Architectural Projection Mapping

This course focuses on the integration of cutting-edge technologies in architectural projection mapping, combining photorealistic rendering, motion graphic design, and media server workflows. Using Unreal Engine alongside the media server workflow of TouchDesigner, students will explore the technical and artistic aspects of crafting immersive visual narratives projected onto architectural surfaces, with an eye towards real-time… Read more DM-GY 9103 Architectural Projection Mapping

DM-GY 9103 Animatronics

In this course, students will learn techniques and skills to build robotic puppets. These may act autonomously, or be reactive to external stimuli. Skills will include hands-on fabrication, the use of electronics and simple machines to create and realize engaging “beings”. These may be anthropomorphic or fanciful, and will be created in response to readings… Read more DM-GY 9103 Animatronics

DM-GY 9103 Hybrid Designs

This advanced, project-based experimental design studio explores the creation and application of contemporary visual identities through critical theoretical frameworks and hands-on practice. Students will conceptualize, design, and execute a comprehensive visual identity system for an imagined persona, collective, or organization, culminating in a collaborative digital application that synthesizes multiple media formats and creative disciplines. The… Read more DM-GY 9103 Hybrid Designs

DM-GY 9103 Visual Music and Instrumentation

This course uses the notion of The Instrument as a model for thinking about interaction design. Instruments facilitate creative expression. They amplify gestures into experiences. They transform the imperceptible into the perceptible. Using this broad definition of instrumentation, students will take experimental instruments as inspiration, leveraging creative coding and physical computing methods to create multisensory… Read more DM-GY 9103 Visual Music and Instrumentation

DM-GY 9103 Virtual Enhancements

Virtual Enhancements: How to Make Digital Things Look Good. This course will cover topics in 3D, rendering, motion and interaction design with a focus on visual polish & finishing. Students will learn advanced methods in node-based render engines, shader design, lighting, motion, and post-processing in order to bring the visual fidelity of their projects to… Read more DM-GY 9103 Virtual Enhancements

DM-GY 9103 Interactive New Media

This course focuses on creating interactive and immersive environments using TouchDesigner, a node-based visual programming environment for real-time multimedia. Students will design responsive systems that react to movement, gesture, and sound—developing works that span projection-mapped environments, live concert visuals, museum experiences, and commercial settings. We’ll cover concepts in real-time graphics programming and interaction design while… Read more DM-GY 9103 Interactive New Media

DM-GY 9103 Media-Agnostic Documentary

This course will lead students to the completion and public exhibition of their own Non-Fiction Storytelling projects. Students are encouraged to bring their own topics of interest or research as subjects for their final projects.  As technological development drives the propagation of available audio, visual, and other sensory-based mediums for storytelling, how can researchers and… Read more DM-GY 9103 Media-Agnostic Documentary

DM-GY 9103 Sensory Ecology : Data, Networks, and the Biological World

This course explores the intersection of technology, sustainability, and the arts, helping students create digital art and interactive works that may respond to the local NYC biosphere or remote environmental data. Through an investigation of sustainable computing, environmental data analysis, and fabrication techniques, students will design low-power, networked devices that gather and interpret environmental information… Read more DM-GY 9103 Sensory Ecology : Data, Networks, and the Biological World