DM-GY 9103 Visual AI Studio for Art and Technology

This class is a practice-theory hybrid studio for visual AI. Using art historical inspiration, students will make work in a variety of practical modes—from text to image to GANs models and more. Critical writing and exploration exercises will allow students to think about the philosophical and ethical debates surrounding AI alongside their work. There will… Read more DM-GY 9103 Visual AI Studio for Art and Technology

DM-GY 9201 Physical Interfaces For Networked Devices

NB – this is a 7-week course! This course explores opportunities and limitations in designing physical interfaces for devices that communicate at a distance, primarily wirelessly. Physical, virtual, and social communication infrastructure will be used in the context of creating novel interactions. Students will learn to identify existing networked devices and objects, taking a critical… Read more DM-GY 9201 Physical Interfaces For Networked Devices

DM-GY 9201 Light and Control

NB : This is a 7- week course! In this studio-based course, students will learn about and apply various protocols for controlling digital lighting for interactive, expressive, sculptural objects. While light-based art goes back centuries, the last few decades has seen an explosion of tools for creative output using various electric lighting fixtures and technologies.… Read more DM-GY 9201 Light and Control

DM-GY 9103 Visual Design Studio

This course allows students to harness the power of visual language in order to convey messages and meaning. The elements of visual foundation that will be covered include components (color, texture, image and typography), composition, and concept. Although non- digital mediums will be addressed, the understanding and use of industry-standard software is also a primary… Read more DM-GY 9103 Visual Design Studio

DM-GY 9103 Introduction to Machine Learning for Media

This course will introduce students to the wild and wonderful world of data analysis and machine learning from critical, practical and creative perspectives. Through readings, projects and programming assignments, students will develop a solid understanding of Machine Learning applications and techniques related to media processing, analysis and creation. We will use Python and Jupyter notebooks… Read more DM-GY 9103 Introduction to Machine Learning for Media

DM-GY 9103 Print and Code

his is a studio class on computational design, printing, drawing, and experimental publishing. We will work with Javascript (libraries like the P5.JS Riso), paper, plotters, and the risograph printer, combining computational design techniques with printed forms to explore unconventional methods of publishing. Students will be introduced to histories of radical publishing and will develop experimental… Read more DM-GY 9103 Print and Code

DM-GY 9103 Speculative Networks

In the course, we will explore the following questions: • How do social media and digital platforms shape our social world? • How can we apply digital design methods to reimagine social media and digital platforms? Speculative Networks is a concept-driven, project-based course that explores theories of digital communication through the creation of projects that… Read more DM-GY 9103 Speculative Networks

DM-GY 9103 Design for Change: UX and Wearables

This course explores the intersection of user experience design, spatial computing, wearable technology, and fashion, with a strong emphasis on social justice. It aims to equip students with the skills to create innovative designs that are not only technologically advanced but also socially conscious and inclusive. Students will gain an understanding of the principles of… Read more DM-GY 9103 Design for Change: UX and Wearables

DM-GY 9103 Tangible Electronics for Teaching and Learning

Tangible Electronics for Teaching and Learning is a cross-listed course between NYU Steinhardt’s Educational Communication and Technology (ECT) program and NYU Tandon’s Integrated Design & Media program (IDM), combining theory and practice for researching, designing, and prototyping tangible educational technology. Students will gain an understanding of theoretical frameworks and best practices for undertaking a practice-… Read more DM-GY 9103 Tangible Electronics for Teaching and Learning

DM-GY 9103 Camera and Capture

This course provides an introduction to compositing video using traditional vfx and realtime pipelines with the Unreal Engine. Students will develop cinematics that composite video into a 3D virtual world. Using matchmotion tracking students will integrate the camera movement of footage shot on greenscreen with CGI. Students will develop their concepts using previz and virtual… Read more DM-GY 9103 Camera and Capture