Category Archives: core

DM-GY 9973 Thesis in Design & Media

This is a project-based course where you undertake a substantial media or design project that demonstrates a high level of competency, creative action, and professionalism. You will spend your time working on a project of your own design, culminating in an artifact, experience, or intervention that is accompanied by a written document that describes and accompanies the work. Public presentation of the work is central to the experience and will be shown in a group setting at the end of the semester. Much of the work in this course will be self-directed. You will largely be responsible for time management and project oversight.

The expectation is that, regardless of the topic, approach and form, or outcomes of the project you take on in this semester, you will have a project and paper that support one another which will reflect a significant investment of your time and effort. This may or may not build on prior coursework.

Course site: https://wp.nyu.edu/tandonschoolofengineering-thesisatidm/

DM-GY 7033 Media Law

This advanced seminar explores in depth the theoretical and practical aspects of media-communications principles and regulations. Knowledge of media law is crucial for professionals. A full range of models will be explored, from Open Source public license to Digital Rights Management, as well as working definitions of Fair Use and the practical limits of sampling/mixing in different idioms and economic sectors.

Sample Syllabi

DM-GY 6063 Creative Coding

This course is an introductory programming class, appropriate for students with no prior programming experience. Traditionally, introductory programming teaches algorithmic problem-solving, where a sequence of instructions describe the steps necessary to achieve a desired result. In this course, students are trained to go beyond this sequential thinking – to think concurrently and modularly and ask questions about how computation can reflect creative potential. By semester end, students are empowered to write and read code for event-driven, object-oriented, experiences and connect them to the physical world.

Sample Syllabi

DM-GY 6043 Theories and Cultural Impact of Media & Technology

In this course, students will analyze the history and theoretical discourse of media and technology, connecting these studies to contemporary trends and assessing their cultural impact. Discussion, reading, research, and writing constitute the body of the course. As we explore the theories of media and technology and the stakes of this inquiry, we will move from early work in the field to the examination of broad approaches like media archaeology and actor-network theory and specialized domains of inquiry like visual culture and sound studies.

Sample Syllabi

DM-GY 6053 Ideation & Prototyping

Ideation & Prototyping

In this class, we will investigate and explore the creative process in order to generate ideas for art, tech and design projects and more. The course will show how different concepts, techniques, and methods can inspire, inform, and bring depth to what one ultimately creates and prototypes. Students will expand their arsenal of design and research skills, learn how to think critically about their audience, content, form, and processes, as well as, understand the importance of utilizing more than one research and design strategy. The course will introduce a number of tools and techniques through hands-on exercises and assignments to really drive home how iterative, messy and exciting the creative process can be! 

Class syllabus : https://wp.nyu.edu/ideationandprototyping/