I choose a model of a famous monster in the game “Monster Hunter: World”, because I would like to see one of my favorite characters in the virtual world and I also want to khow how a giant animal would look like in the virtual world.
Here are the screenshots of the process
Mask:
Point Cloud:
Dense Cloud:
Marker (I only use 3 markers sine the model is complicated and only a few points show up in most): photos)
Align & Merge Chunks:
Texture:
Meshmixer (In the meshmixer, I delete some redundant parts, and fill the holes):