Photogrammetry II

I choose a model of a famous monster in the game “Monster Hunter: World”, because I would like to see one of my favorite characters in the virtual world and I also want to khow how a giant animal would look like in the virtual world.

Here are the screenshots of the process

Mask:

Point Cloud:

Dense Cloud:

Marker (I only use 3 markers sine the model is complicated and only a few points show up in most): photos)

Align & Merge Chunks:

Texture:

Meshmixer (In the meshmixer, I delete some redundant parts, and fill the holes):

 

Leave a Reply

Your email address will not be published. Required fields are marked *