This is my first time building the circuit, and even it’s my first time seen the breadboard. The process of making one circuit is pretty difficult to me at first, but when I learn its working with the help of the website and assistants, the process of completing one circuit creates a huge sense of accomplishment.
recitation1-circuit1
recitation1-circuit2 ( This version is using the button I soldered in class)
recitation1-circuit3
The capacitor and the three-feet voltage regulator actually work together to change the voltage of the circuit. And the potentiometer works to change thelightness of the LED. Also, the push button we soldered is better to use compared with the sm
all switch.
(hand-drawn diagram of how the components are connected)
My first challenge was the breadboard, I spent some time understanding it. And I did not finish the circuit in my last recitation because I failed to recognize the different usage of the voltage regulator’s three feet. Therefore, the regulator was pretty hot.( I was lucky that I turned off the electricity when there was something unusual, my fingers survived) Then, I took a closer look at the recitation material to find out the problem and I finished the circuits by using the right connection of the voltage regulator on Tuesday after the lecture. Thanks a lot to my peer assistants who lent me the name to borrow the equipment and who teach me to use voltmeter to check out the problem.
Question 1: After reading The Art of Interactive Design, in what way do you think that the circuits you built today include interactivity? Please explain your answer.
According to the writer of the reading material The Art of Interactive Design, “Interaction is a cyclic process in which two actors alternately listen, think, and speak. ” In other words, This process of conversation which cycles back and forth creates a interaction. Our circuits that could make sound by the speaker or lighten the LED over and over again through our press on the switch are good examples to explain the term of interactivity. Also, the bigger button we soldered is also a better utilization of interaction: it is more convenient and interesting to push.
Question 2: How can Interaction Design and Physical Computing be used to create Interactive Art? You can reference Zack Lieberman’s video or any other artist that you know.
Artist Zach Lieberman recently makes an open-source eye-tracking system that allows disabled artists to draw using their eyes. I was shocked by his various types of weird ideas and touched by his willingness of using media art to give people a breathe. Interactive art is absolutely a design that could make life a difference. But on the way to achieving that, we not only need to have interesting and meaningful thoughts and innovations, but also need to take charge of the skills of programing and using numerous tools. Without basic physical computing, even Zach could not tell the car to drive a perfect circle!
Leave a Reply