Application Lab

Reading/Video Assignment 3 – Talking to People

Prior to reading the book, how important would you consider talking to people to be when designing an application? Did that change at all after reading the book? Why? Before reading the book, I think talking to people was the crucial part of any design, including designing an application, as it bridges the design with Continue reading Reading/Video Assignment 3 – Talking to People

Reading/Video Assignments 2 – The Social Dilemma

How does application design harm? As the documentary reflected, social media applications have caused distraction and toxic addiction among users, leading to an enormous waste of time. One example I experienced recently was WeChat. I noticed several application designs and user experiences that attract our attention without us consciously realizing it.  The notification function on the top left corner that appears Continue reading Reading/Video Assignments 2 – The Social Dilemma

Challenge 1 – Part 1: Design Basics

FrisGo In the sport Ultimate Frisbee, both new players and experienced players encounter inefficiency of practicing due to inability of seeing the postures and lack of real-time physical condition acknowledgment. Coaches are also facing issues of the inability of personalized attention on the individual player. Tackling these issues, the new app is called FrisGo, an Continue reading Challenge 1 – Part 1: Design Basics

Reading/Video Response 1 – Design & Symbolism

McDonald’s logo One of the most iconic and symbolic icons that jump into my mind is McDonald’s logo. During my internship last summer, I touched upon some UI designs for McDonald’s Chinese apps. The vibrant yellow and red, and the golden arches in the shape of “M” which looks like two French fries have become Continue reading Reading/Video Response 1 – Design & Symbolism