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Research Post 4

For this final project, I was heavily inspired by net artist Olia Lialina and the musician Pinkpantheress. I watched a youtube video of Olia Lialina talking about Geocities and all of the key aspects of the platform and how users engaged with it. Geocities as a concept is extremely interesting but I was really excited by Lialina’s own passion on the subject. In my research, I looked at some of her other work and thought that it was amazing.


Pinkpantheress is a 20 year old British musician who gained popularity on tiktok. Her music incorporates strong drum and bass elements but also falls into the bedroom pop category. I think that there is something in her music that evokes a sense of nostalgia, and that is part of the reason she is a successful young artist. While I love her music, for this project I was actually inspired by her website. Her website is laid out in a loosely structured way, with a short bio and photo log on the left hand side. The website also has fake pop-ups and advertisements that look like viruses but just lead to other pages of hers, like her youtube channel or merch site. 

https://www.pantheress.pink/

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Research Post 4

The first thing that inspired me was The ASL Machine featured in the 2021 p5.js showcase. I thought it was really cool that someone made a way for p5 to detect the American Sign Language alphabet, and I decided I wanted to try to do this and incorporate it into my final project in some way. I learned the basics of ASL about three years ago, and since then, have loved the language and have been an advocate for people to learn at least the basics of the language. So, I decided I wanted to make a tool to help people learn the ASL alphabet. As a result, I decided to make a fun educational tool as my final project.LINK TO THE ASL MACHINE

The second thing that inspired me was the LiveChat typing speed test. For my final project, I knew I wanted to have the letters appear on the screen once the player signed them, but I did not know exactly how I wanted to do this until I saw how the typing works on LiveChat. When the typing test is being completed, the letters will turn a different color once the player has typed them. I thought this was really cool and a good way to give player feedback, so I decided to incorporate this into my project.

LINK TO LIVECHAT

The third thing that inspired me was the Classify This project. Due to this project, I knew about Teachable Machine and how it can be used to distinguish shapes, colors, objects, etc. So, I decided to use it for my project to detect which letter the player is signing.

LINK TO CLASSIFY THIS PROJECT

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Research Post

My first Inspiration is Training Poses (Installation, 2019) by Sam Lavigne. The audience is invited to copy the poses being projected from the Microsoft COCO image dataset. I was very interested in how the installation looks deeper into how new technology views and interacts with the human body. In light of our class discussions on bias in machine learning databases, the fact that this installation lets people embody the dataset images sets the scene for a very important conversation.
The second inspiration for my final project, CVDazzle, is a project by Adam Harvey in which he experiments with design and computer vision algorithms in order to create a set of “looks” that can protect people from facial recognition systems. This project pushed me to think of the intricacies of our interactions with computers and how much they really see.
My third inspiration is my personal experience with back problems as well as it being a very common issue. During extended periods of working, sitting down, or using electronics, we tend to neglect proper posture and back health. During my personal research, I’ve come across a few stretches and collected theoretical knowledge that I will use in my final project.

 

References:

https://lav.io/projects/training-poses-installation/
https://theshed.org/program/80-open-call-sam-lavigne
https://www.stuk.be/en/program/training-poses
https://ahprojects.com/cvdazzle

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Research Post

Research Post 1

https://www.emilysaltz.space/

Emily Saltz is a UX researcher and works with artificial intelligence and media. In her TedTalk, she discussed on  creating a more positive environment with the google search engine in which the autocorrection will be filled with positive seres instead of sad and depression ones.

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Research Post 4

For my final project, I am drawing inspiration from several different sources. My first big inspiration was Spotify Wrapped, due to their visualization of the top songs of the year in music. I find their overall process to displaying this to be very creative, and I pulled inspiration from their bold patterns and color palettes. In addition, I pulled inspiration from the artists themselves. Since I am making sketches and drawings of their music, I wanted it to be representative of the songs itself. I did this by researching the songs, their lyrics and music videos in order to recreate these in my project either in an abstract form or through a more simplistic recreation.

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Research Post 2

I found the Forms String Quarter project (https://www.creativeapplications.net/maxmsp/forms-string-quartet) to be very interesting. I was drawn to it because it had to do with visualizing and processing music and sound. I specifically admire the live aspect of the score generator, as it provides the audience and musicians the ability to interpret the visualizations in real time. The live aspect with musicians was made in collaboration with the Brossa String Quartet in April 2021. I think its pretty cool and it reminds me of concert visuals, except those are pre-prepared and these were generated live in Processing.

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Research Post 4

 

Research Post 4

The three inspirational games relevant to my final project are “Get Scream Go: 8th Note”, “Snake Game,” and “Overcooked.” My final project combines the characteristics of three games. First of all, my project theme needs to serve customers in specific terrain like Overcooked. However, unlike Overcooked, the snake does not need to cook anything. It just needs to bring food to the customers. I think this theme is exciting, and it can exercise people’s reaction ability.

Furthermore, The characters people need to manipulate are like the snake in the Snake game. When people drive snakes to eat the food, they can control the snake to serve food to the customers. Snake is a familiar game for almost every person. I think this feature can attract people’s attention to our project. Last but not least, I thought it was too common to control snakes with fingers or panels. Therefore, I decide to control the snake using our voice. For example, the snake will go left when the player says left. This idea is inspired by “Get Scream Go: 8th Note.” This game uses the level of sound pitch to control the level of the target jump. I didn’t want to use the sound pitch to control the direction of the snake-like this game because I think it’s difficult to decide which pitch is in which direction, and every person has a different sound pitch.

However, voice control didn’t work out eventually. There are some unknown technical issues. Somehow the snake will sometimes go in a different direction than the player told it to. I think it would be a very unpleasant experience if it kept doing that to players. So then I decided to remove the voice control from this game. 

 

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Research Post #4

As I work on my final project my vision for it continues to morph. However, at the foundation of my inspiration lies topographic maps and the interaction between vision/color and sound. When looking for line inspiration I stumbled upon works by Joshua Bagley. Bagley uses processing to create intricate works of art which feature a lot of geometric figures. I was especially drawn to his line-based works that reminded me of doodles but are able to convey different personas.

I specifically used instagram as a resource to find what artists were creating under the #p5js tag so I could find inspiration for techniques that I would actually be able to employ. I also personally resonated with works by Andrea Diotallevi who uses p5js to create colorful linework which is almost exactly the same idea as my topographic-esque doodles.

I then looked for examples similar to the scene above, but also incorporated motion. For that I checked out openprocessing.org for inspiration. Here I found tons of examples of line animation using processing with fairly simple code:

I was surprised to find that a lot of artists who post their work on processing had similar ideas to mine. I would like to take my work a step further however by incorporating sound which I plan on using Google’s Magenta.JS to do. Magenta is a javascript library/API that uses Google’s machine learning models.

 

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Research Post 4 : Final Project Inspiration

My main inspiration behind my final project is an NFT collection called Chromie Squiggles, which is ArtBlocks’ first generative NFT project. The project was made by Snowfro (Erick Calderon), a Houston-based artists who has a career in many forms of arts and for many decades. Snowfro has done so much in starting the fire of NFT popularity. This project inspired me to choose the idea of a wave with varying aspects. The eye-catching colors and rainbow fade will likely also be incorporated into my project.

Chromie Squiggles & the On-chain Generative Art movement -

The second artist that inspired me is Ben Fry. He has ingenious projects that utilize data visualization and I have always loved  his project called Mario Soup. The idea of incorporating some sort of data visualization in my project was inspired by Ben Fry’s Mario Soup. In my case, I will use sound files of popular songs.

 

The third and last inspiration was Matrica Labs, and they have several collections of generative art. They have different patterns, color pallets, and attributes, with a range of probabilities of generation. Their rarities are very interesting and I plan on incorporating such a variety into my final project. I also like the idea of preset color pallets and the randomness is in the choice of the pallet rather than what I have implemented before; randomness in individual colors.

 

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Research Post 4 – Nan Lin

Generative art with teachable machine

For the final project, I want to do some generative art and I want to make it interactive, so every audience can trigger the control of one or many random value in the generative art program, and let it produce  have their own generative art. I will be using teachable machine to make it happen. 

Miguel Angel Vidal | Untitled (1967) | Available for Sale | Artsy

This painting is by Miguel Ángel Vidal, it’s ink on paper, I really enjoy the line design and color palette the artist choose. I want to use generative line art on the background and some other type of generative art on the foreground for my final. 

Zach Lieberman

This piece is by Zach Lieberman. I like the way the shapes match the colors. I think some variation of it can be used in my final project to allow the audience to control the change of shape and color.I think the saturation of this color is very eye-catching, I want the generative art to be colorful. CASEY REAS, Creative Coding for Art and Design | CLOT MagazineThis work by Casey Reas inspired me. I want to play with the opacity of the color blocks, I think that will have a very interesting result. This piece is fascinating to look at, it only have black and white colors, but it created this mysterious temperament to the work.