Forest – Successes and Failures

Unreal sketch

Unreal sketch

Unreal sketch

Unreal sketch

Unreal sketch

Unreal sketch

Unreal sketch

Unreal sketch

Unreal sketch

Unreal sketch

This week unreal tested me, and I kept running into errors that led to hours of youtube tutorials, documentation, office hours, and bothering classmates. Things finally started to come together at the end of the week, and I’m getting to a place where I’m happy. 

Problems I’m still having: 

  • When I press, play the camera gets shot into space, and I can’t move. 
  • My laptop keeps crashing – I ended up working on the production computers on campus. 
  • I don’t fully understand the error “Texture streaming pool over budget.”

Successes: 

  • I isolated my world to a small portion of the map – I was getting overwhelmed trying to fill the map. 
  • I was able to import a height map of Adirondack Park to give my world shape. 
  • I love how my new world is shaping up and am excited to continue working on it.