Social VR Week 2: Building Blocks with Narrative

For this week’s assignment, we created different narrative scenarios for Social VR.  Based on the article “The Four Different Types of Stories in VR”, Terrick & I decided that we wanted both character to be participant active. By being Participant active, it means that the character is acknowledged in the VR environment & can also influence change within this environment. 

gridOur underlying narrative is a Murder-Mystery based off the Sherlock Holmes story  “The Adventure of the Empty House,” in which Sherlock & Watson must work together  using their different abilities to find the culprit. 

More information & development about this narrative can be found here