Nothing Week 9: Finals & Syphon

For the final project, I am interested in the following concepts:

  • Lost Stories
  • Lost Spirituality
  • Lost Communities

As a Syphon + Isadora Example, I am interested in creating a projection mapped surface with coding + video implementation. Here is an example of the aesthetic that I am interested in:

Nothing Week 7: Einstein’s Dreams Response

In Einstein’s Dreams, Alan Lightman explores the concept of time through different fictional perspectives. Section 1: Prologue through “4 May 1905” allows the reader to experience 9 short narratives. The prologue sets up the book by showing us a young Einstein, feverish with dreams about time.

The rest of the narratives focus on characters that are living in non-linear forms of time, yet are unaware of it. Time in these chapters has many faces :

  • infinitely cyclical
  • time as a transversed river
  • simultaneously occurring divergent futures
  • time as a precise measurement versus time as a function of perception
  • time dilation due to relative space
  • the constancy and communal agreement of time as a form of comfort
  • time without a past or future, only present
  • the passage of time without change

Reading these parables on time gave valuable perspective on the nuances of what time can be. Because humanity’s relationship with time is standardized, we become used to one way of experiencing it while forgetting about the others.  It is important to remember that time, as we perceive it, is a social convention. 

As Einstein said, “The distinction between past, present, & future, is only a stubbornly persistent illusion.”

Nothing Week 5: Midterm Updates

For our Midterm Illusion, we (Carrie, Marco, Alan, & I) have decided to make a pepper’s ghost with projected background inside of our lockers. We shot some green screen footage & then removed the background like so: 

For my Background, I will use a desert environment:


Nothing Week 3: Isadora HW + Perspective Drawing

This week, we were assigned to:

  • Create a paper drawing using One Point or 2 Point perspective
  • Create an Isadora Patch with at least 2 scenes: 
    • At least one scene must incorporate layering. 
    • At least one scene must incorporate live–feed 

Here is my Isadora Patch. All of the stock videos were downloaded from PexelsVideos. :

Here is my one point perspective drawing. I followed a tutorial from the

Nothing Week 2: Seeing is Forgetting the Name of the Thing one Sees

In Seeing is forgetting the name of the thing one sees, artist Robert Irwin shares his development & perspective on the nature of art.

In his works, Robert Irwin aims to make a distinction “between the art object and the art, between the painting and the experience of art. What stays in the museum is only the art object, not valueless, but not the value of art. The art is what has happened to the viewer.”

This sentiment of art as experience, not just as object, reminded me of the following concept from our first class. What we physically make as art is a signifier, that represents a greater signified colored by our preconceptions.

In Irwin’s works through dots, disks, spaces, & structures, he uses each medium as an exploration about man’s perception of his environment. Because perception is something intangible, his art is boiled down to the experience. In his notes, he states, “Perhaps this is all ‘art’ means – this frame of mind. The object of art may be to seek the elimination of the necessity of it.”

There are many art objects that are sounds or images; most of these reflect or represent universal concepts that have shared meaning. Minimalism, or removing excess stimuli may be one way of cutting through the chaff of art to the core of experience. Illusions may be another.

“Might it be possible to make an art of the incidental, the peripheral, the transitory – an art of things not looked at (indeed, invisible when looked at directly) yet still somehow perceived?”

Nothing Week 1: F is for Fake

F is for fake is a film by George Orson Welles that attempts to address the reasons, both good and bad, behind forgery. While a bit hard to follow in the beginning due to the interweaving of various storylines, this film follows the perspectives of four main characters who all specialize in fakery.

In our 1st week at ITP, we were prompted to read Jonathan Lethem’s The Ecstasy of Influence: A Plagiarism in our Video & Sound class. In short, the reoccurring sentiment was that plagiarism, forgery, & misattribution has been occurring throughout time; it is necessary for inspiration in creativity.

At Tisch ITP, it is appropriate to remix as long as attribution is provided. Peer collaboration is encouraged, if not mandated.

This differs significantly from the policy of the Computer Science department at NYU, which issues the following warning:

“You are encouraged to consult with your classmates/friends but collaboration in the assignments is NOT allowed. Plagiarism will be punished with a zero-tolerance policy: the minimal penalty will be a score of 0 points on the assignment, the reduction of 1 letter grade in the final score, and a permanent ban on NYU-related jobs. ”

In F is for Fake, the same difference in moral standpoints on copycatting is seen. For some, plagiarising & creating false works are a form of creative expression. It is made to satisfy the public demand of novelty & shock value within a traditional framework. For others, the act of copying is a sham produced only by common con artists with no originality.

The director, Orson Welles, was a man who capitalized on misconstruing the public during his 1938 radio production of “War of the Worlds.” Through the combination of fiction presented as fact, he was able to produce one of the most legendary illusions in American history.

When is it accepted to perform an illusion? What is the true essence of originality, and how should it be honored & preserved? Why is it that artists & scientists have such as different viewpoint on the same issue? Is it possible for the two fields to grow, & create together?