Over and Under Stimulating Environments
Saarah D’souza, Themis A. Garcia, Bo Byun, Deborah Gorelik, Keita Ohshiro, Sarah Liriano
May 7, 2020
SENSORY RESOURCE GUIDE GROUP (BO, KEITA, SAARAH)
Description of final deliverable
- Sensory Resources Guide For Museums
- It is a website for museums and historical sites to help them implement sensory resources such as Sensory Kit, Sensory Guide, and Social Narrative to control over-stimulating environments with standards, recommendations, and easy to use, tested templates to create a social narrative and sensory guide.
- Templates
- Sensory Guide Template (Google Slide / PowerPoint after 2003 / PowerPoint old version)
- Social Narrative Template (Google Slide / PowerPoint after 2003 / PowerPoint old version)
- Achievement
- Fosterfields Living Historical Farm used our template design and created both a sensory guide and social narrative.
- Asked Bainbridge to made their sensory guide and social narrative using our templates.
FINAL PRESENTATION APPENDIX
- Links to the content of competitive analysis
- Learning Module: Creating a Social Narrative for Visitors with Autism from Museum Arts Culture Access Consortium
- General information of Sensory Guides from Sensory Trust
- Sensory Kits from OT-Innovation
- Intrepid Sea, Air & Space Museum: Sensory Guide and Social Narrativ
TECHNICAL TOOLS FOR INFORMATION MANAGEMENT GROUP (DEBORAH, SARAH, THEMIS)
Description of final deliverable
For our final project, we designed a prototype, called the highlight viewer, that will enable users to engage with existing museum labels without feeling overwhelmed. We also compiled a set of guidelines from various reputable sources that could inform guidelines that museums create from scratch. Here is our final presentation with a transcript in NYU stream.
Additional Sources:
- Extended Documentation for the Information Overload group
- This is an extended slide deck of our final project that goes more in-depth than our final video presentation. It outlines the problem that we are solving for, competitive analyses, our recommendations, and how they work. We also speak to the limitations and benefits of the guidelines and highlight viewer.
- Fabrication of Highlight viewer
- This folder includes all the tools needed to recreate the highlight viewer:
- The bill of materials which outlines the three items needed to design it
- An mp4 file of an animation of the highlight viewer in action
- An ai file of the tool to laser cut
- Lastly, we also have future research here if a future team or museums wishes to incorporate an audio component to make our tool completely accessible for museum visitors who are blind
- This folder includes all the tools needed to recreate the highlight viewer:
- Content Guidelines for Accessible Labels
- This is a document that includes pointers on how to write existing labels from scratch, or how to tweak existing ones. These guidelines were compiled from various well-known accessibility in museum sources and combined into a brief 15-point document. We also analyze a few existing Intrepid labels for accessibility, and apple our guidelines to one of our examples.
APRIL 30, 2020
SENSORY RESOURCE GUIDE GROUP (BO, KEITA, SAARAH)
WHAT DID YOU BUILD THIS PAST WEEK?
- Spoke to Allison from Fosterfields Living Historical Farm. Went through current prototype, got feedback on website design and templates. Talked about content to build fidget based on exhibit theme. Shared information to create their sensory guide and/or social narrative based on our templates.
- Fosterfields Living Historical Farm made their first Social Narrative using our template, woohoo! We didn’t post the link because we didn’t get permission to do so yet.
- Keep updating with Merilee from Bainbridge museum. When the volunteer member have time, they will work to make a social narrative using the template.
- Had meeting with Shira from our working group members. Shared information and got many insightful advice. (will summarize later)
- Keep updating the website: Sensory Resources Guide For Museums.
- Keep updating Social Narrative Template. In addition to the Google Slides version, we made two PowerPoint versions based on the museums request.
- Keep updating Sensory Guide Template.
WHAT WILL HAVE READY TO SHOW NEXT WEEK?
- Analyze Fosterfields Living Historical Farm’s experience in creating Social Narrative and other feedback we got from our mentors in order to improve our templates.
- Complete the website, templates, and documentations.
- Make and submit our final presentation.
USER JOURNEY
Small museums that want to implement sensory resources but are unable to do so due to some issues such as money, human resources, and knowledge visit our website and implement sensory resources using the information and templates on the website.
WHAT ELSE NEEDS TO BE DONE?
Our time is limited, so we have to set our priorities and make sure to have our work done properly.
WHAT AREAS DO YOU NEED HELP WITH?
Nothing in particular in the short term.
REMAINING TIMELINE WITH DATES
5/1 (Fri): Work.
5/2 (Sat): Work.
5/3 (Sun): Work.
5/4 (Mon): Complete our works (website, templates, documentations) so that museums can use our resources and future students can take over our work.
5/5 (Tue): Final presentation recording.
5/6 (Wed): Final presentation video editing.
5/7 (Thur): Submit final presentation video.
TECHNICAL TOOLS FOR INFORMATION MANAGEMENT GROUP (DEBORAH, SARAH, THEMIS)
WHAT DID YOU BUILD THIS PAST WEEK?
- A draft of the guidelines and an example label with the guidelines in use
- Continued compiling information in our bill of materials for our prototype
- Worked on our final presentation deck
- Formatted Bainbridge’s text to incorporate into the animation of the interaction
WHAT WILL HAVE READY TO SHOW NEXT WEEK?
- We will have a final animation of the interaction with Bainbridge’s text
- We will have a final set of guidelines and an example to present
- Have a final draft of the video presentation ready for feedback from the class
USER JOURNEY
WHAT ELSE NEEDS TO BE DONE?
- Starting our video presentation
- Finalizing our guidelines
- Finalizing our animation of the interaction with Bainbridge’s text
WHAT AREAS DO YOU NEED HELP WITH?
- Feedback on our presentation next week to make edits afterwards
REMAINING TIMELINE WITH DATES
5/1 (Fri): Work.
5/2 (Sat): Work.
5/3 (Sun): Work.
5/4 (Mon): Put together the final presentation video.
5/5 (Tue): Final presentation recording.
5/6 (Wed): Final presentation video editing.
5/7 (Thur): Submit final presentation video.
5/8 – 5/13: Make edits to the final presentation video
April 23, 2020
Sensory Resource Guide group (BO, Keita, Saarah)
What did you build this past week?
- Created our website: Sensory Resources Guide For Museums.
- Updating the website.
- Spoke to Merilee from Bainbridge museum. Went through current prototype, got feedback on website design and templates. Talked about content to build fidget based on exhibit theme. Shared information with the Bainbridge museum to create their sensory guide and/or social narrative based on our templates.
- Updated the Sensory Guide Template.
- Created and keep updating the Social Narrative Template.
- Spoke with Anita template design, class expectations, and final deliverable.
What will have ready to show next week?
- Complete the first draft of the website (some information is missing at the moment).
- Depending on the progress of the collaboration with the Bainbridge Museum, we will be able to show some progress of making a sensory guide and/or social narrative of the Bainbridge Museum based on our template.
- Idea of a sensory item specially designed for the Bainbridge Museum.
User journey
Small museums that want to implement sensory resources but are unable to do so due to some issues such as money, human resources, and knowledge visit our website and implement sensory resources using the information and templates on the website.
What else needs to be done?
We will take action to achieve the goal for this semester, which is:
- Complete the website.
- Create at least one of either a sensory guide or social narrative with the Bainbridge museum based on our templates.
- Design a sensory item for the Bainbridge museum.
- Reach out to disability advocates.
What areas do you need help with?
- Once the first draft of the website is complete, we want experts review for scrutiny of the content.
Remaining timeline with dates
- 4/24 (Fri): Video meeting with the Fosterfields Living Historical Farm.
- 4/25 (Sat): Work.
- 4/26 (Sun): Work.
- 4/27 (Mon): Work.
- 4/28 (Tue): Get materials from the Bainbridge museum to create a sensory guide and/or social narrative.
- 4/29 (Wed): Work.
- 4/30 (Thur): Complete the first draft of the website.
- 5/1 (Fri): Work.
- 5/2 (Sat): Work.
- 5/3 (Sun): Work.
- 5/4 (Mon): By this date, we want to finish creating a sensory guide and/or social narrative of the Bainbridge museum, and also complete the sketch for a sensory item designed for them.
- 5/5 (Tue): Final presentation recording.
- 5/6 (Wed): Final presentation video editing.
- 5/7 (Thur): Submit final presentation video.
TECHNICAL TOOLS FOR INFORMATION MANAGEMENT GROUP (DEBORAH, SARAH, THEMIS)
WHAT DID YOU BUILD THIS PAST WEEK?
^Above is animation of the interaction
- We reached out to Fosterfields, Bainbridge Historical Society, and Shira to discuss our idea
- We were able to receive content from Bainbridge Historical Society to add to our prototype
WHAT WILL HAVE READY TO SHOW NEXT WEEK?
- We will add content into the above interaction. We will add Women’s Rights Content from Bainbridge Island Historical Museum
- The results from the user testing & guideline collection to inform color decisions
- A draft of guidelines for displaying new text content in museums
USER JOURNEY
WHAT ELSE NEEDS TO BE DONE?
- Complete guidelines
- Complete prototype
Apologies that the text is blurry. Below is the text in order per image:
visitor approaches exhibit -> notices viewing device to explore exhibit -> picks up viewer -> engages with highlighted content
WHAT AREAS DO YOU NEED HELP WITH?
- User testing for the existing p5.js prototype
- Building out the prototype
- Working on the guidelines
REMAINING TIMELINE WITH DATES
- 4/22 (Weds): Meeting with Merilee
- 4/23 (Thurs): Class
- 4/24 (Fri): Video meeting with the Fosterfields Living Historical Farm.
- 4/25 (Sat): Work.
- 4/26 (Sun): Add content to prototype.
- 4/27 (Mon): Have draft of text guidelines ready
- 4/28 (Tue): Work
- 4/29 (Wed): Work.
- 4/30 (Thur): Class
- 5/1 (Fri): Have guidelines complete
- 5/2 (Sat): Have prototype complete
- 5/3 (Sun): Work.
- 5/4 (Mon): Work
- 5/5 (Tue): Final presentation recording.
- 5/6 (Wed): Final presentation video editing.
- 5/7 (Thur): Submit final presentation video.
Here is a living document of what we have so far
APril 16, 2020
Technical Tools for Information Management group (Deborah, Sarah, Themis)
WHAT WE DID THIS PAST WEEK
- Analyzing & addressing feedback that we received from the midterm
- Searched for journals about information overload and content, interpretation and use of text in museums
- Reached out to our sites for pictures of their sites
- Created a p5.js project to user test our Discovery Ink Analog idea
- Created a survey that we will send out soon to begin user testing
- Started building out a bill of materials to show much each part of project would cost when recreated
- Synced up with Amy to talk about our project and our priorities
Here is more in depth documentation of our project (Still in the works)
User Journey
Here is a visual of a user flow that we envision for our Discovery Ink Analog idea:
Apologies that the text is blurry. Below is the text in order per image:
visitor approaches exhibit -> notices viewing device to explore exhibit -> picks up viewer -> engages with highlighted content
Areas we need help
- Text summarization for specific sites, will be reaching out Fosterfield’s to talk about this in greater detail
- Standardized guidelines of how text content should be displayed in museums
What We’ll do this COMING week
- We will continue to do research on how text content is displayed in museums, finding journals about information overload in the context of museums. Research on triggers of over stimulation in the context of museums and historic sites.
- Reach out to Shira to speak about our Discovery Ink Analog prototype
- Continue to prototype and build out prototype
- Reach out to sites about content
OUR REMAINING TIMELINE UNTIL FINAL
- April 23: continue doing research, speaking with our mentors, and prototyping
- April 30: continue doing research, speaking with our mentors, and prototyping
- May 7: documentation of our prototype and research
Sensory Resource Guide group (BO, Keita, Saarah)
WHAT WE DID THIS PAST WEEK
- Researching on how to measure light/sound/tactile levels.
- Find several options to measure the levels (using meter instruments or using app from phone)
- Talking with museum to discuss about sensory kit items.
- Contents/ aesthetic: apply to exterior shape/design of sensory items.
- Creating ‘sensory resource guide’ website for final deliverable.
- Analyzing feedback from mentor, museums, OT students
USER JOURNEY
Museums can easily create a sensory guide and social narrative based on the templates and guideline we created. We will also offer a list of sensory items with descriptions (specifications), so the museums can decide which items are necessary to their exhibitions.
AREAS WE NEED HELP
- Experts’ opinions(pro/con) on existing sensory items, sensory guide and social narrative. ( in order to differentiate and improve ours)
- Advice on hygienic materials.
- User test on our templates.
WHAT WE’LL DO THIS COMING WEEK
- Talking with assigned museum to get more information of current exhibition (theme, content, way of display(sound, light, and tactile))
- Designing sensory items related to museum’s aesthetic/ contents
- Improve templates based on feedback and add more details (method of measurement.. etc)
OUR REMAINING TIMELINE UNTIL FINAL
- April 23: As per discussion (above)
- April 30: It depends on the previous week’s decision, but we’ll keep doing research and publishing our work.
- May 7: Final presentation
April 9, 2020
Sensory Resource Guide group (BO, Keita, Saarah)
WHAT WE DID THIS PAST WEEK
- Analyzing midterm feedback and planning timeline for the final
- For analysis, we made a list of feedback from our class.
- As soon as we get feedback from other classes and specialists, we will decide what to do and what not to do, prioritize what to do, and make detailed timeline for the final.
- Social Narrative Template
- In the meantime, we made our 1st draft of Social Narrative Template on Google Slide.
- Method of measurement for Sensory Guide
- We also researched and examined the metrics for each item in the Sensory Guide (For example, how many decibels are too loud and how to measure that)
User Journey
Museums can easily create a sensory guide and social narrative based on the templates and guideline we created. We will also offer a list of sensory items with descriptions (specifications), so the museums can decide which items are necessary to their exhibitions.
Areas we need help
- Once we publish our guide, we need experts feedback and validation.
What We’ll do this COMING week
- Examine feedback, make our decision on what to do and to what extent, and make detailed timeline.
- Start publishing our guide (most likely on the website) and keep updating it.
OUR REMAINING TIMELINE UNTIL FINAL
- April 16: As described above.
- April 23: It depends on the previous week’s decision, but we’ll keep doing research and publishing our work.
- April 30: It depends on the previous week’s decision, but we’ll keep doing research and publishing our work.
- May 7: Final presentation
Technical Tools for Information Management group (Deborah, Sarah, Themis)
WHAT WE DID THIS PAST WEEK
Outline For deliverable and timeLine – Link
USER JOURNEY
AREAS WE NEED HELP
WHAT WE’LL DO THIS COMING WEEK
OUR REMAINING TIMELINE UNTIL FINAL
April 2, 2020
Sensory Resource Guide group (BO, Keita, Saarah)
Midterm Project Update
Presentation Deck – Link to Presentation
Video Presentation – Link to Video*
*If the video link does not work well, please try to use different web browser. I do not why but I cannot watch the video with my Google Chrome but Safari works.
- Description of Project and Plan
- Sensory Resource Guide
- Solution description (1 short sentence)
- It is a guide for museums to help them implement sensory resources to control over-stimulating environments.
Request for Feedback
- For Museums:
- What is the most useful deliverable format? (such as website / shared google drive / booklet / etc)
- In the Sensory Guide, are there any more categories that you would like to see in the final prototype? (Template: https://docs.google.com/presentation/d/1SWFE8cmXVM1Kvd72eQeDsJMz_rJL5UjxqUnpEFlFm4A/edit?usp=sharing)
- For Working Groups:
- Once we create the sensory object, we would like feedback on the overall design and usefulness from the mentors and OT students.
- From the Digital Frictions class, we would like feedback on the usability of our two digital platforms (sensory guide and social narrative). We will email you with the prototype in a week.
Presentation References
- Sensory Kit
- Sensory Guide
- Social Narrative
Technical Tools for Information Management group (Deborah, Sarah, Themis)
Midterm Project Update
Presentation Deck – Link to Presentation
Video Presentation – Link to Video
Presentation References:
- Table of constraints – explores the drawbacks of implementing each idea in a museum setting. You can also see how our tables evolved from older version to new as we rethought our original ideas.
- Precedent Analysis:
- Contactless Interactions
Idea #1: QR Code
Idea #2: NFC – Near Field Communication - Physical Interactions
Idea #1: Invisible Ink Discovery
Idea #2: RFID – Radio Frequency Identification
- Contactless Interactions
MARCH 26, 2020
After the discussion, we decided to split up into two groups. One is Sensory Resource Guide to address non-technological solutions for addressing sensory needs (Bo, Keita, Saarah) and the other is Technological solutions for addressing sensory needs (Deborah, Sarah, Themis). We will report on the updates of each group in this blog.
Sensory Resource Guide group (BO, Keita, Saarah)
WHAT WE DID THIS PAST WEEK
- Discussion about our product: Sensory Resource Guide is a guide for museums to help them implement sensory resources to control overstimulating environments. In particular, we are preparing the following three items.
- Sensory Kit
- Sensory Guide
- Social Narrative
- For each of the three items above, we have done research and made summary
- Sensory Kit
- Sensory Guide
- Social Narrative
User Journey
Museums can easily create a sensory guide and social narrative based on the templates and guideline we created. We will also offer a list of sensory items with descriptions (specifications), so the museums can decide which items are necessary to their exhibitions.
Areas we need help
- What final platform would be most useful for museums to access the information. Our current options are websites, GoogleDrive, booklet, etc.
- Contact museums for exhibit context to help personalize sensory kit items.
What We’ll do this COMING week
- Research on fabrication for sensory kit
- Easy cleaning materials
- Hygiene materials
- Affordable materials
- Design sensory items related to each museum’s story/characteristics. Understand exhibit context for prototype development.
- Presentation Format for final outcomes.
- Method and reference for measuring the light, sound, touch… etc in order to fill out the sensory guide template.
OUR REMAINING TIMELINE UNTIL MIDTERM
Technical Tools for Information Management group (Deborah, Sarah, Themis)
WHAT WE DID THIS PAST WEEK
Our project focus was to let the visitor control the amount of information they receive (text and audio.) We continued researching how to implement the QR code, as well as exploring the usage of RFID and NFC. We also explored more analog technology, such as using invisible ink to highlight the key ideas in a museum exhibit or display. We explored the possible pain-points and advantages of each idea. In addition, we created a table of constraints for each idea as it pertains to the realities of designing for a museum. Below are links to documents that explain each idea in more depth with accompanying images.
- Idea #1: QR Code
- Idea #2: RFID – Radio Frequency Identification
- Idea #3: NFC – Near Field Communication
- Idea #4: Invisible Ink Discovery
Our table of constraints – explores the drawbacks of implementing each idea in a museum setting. You can also see how our tables evolved from older version to new as we rethought our original ideas.
USER JOURNEY
Each document contains a light user journey for each idea. However, in the coming week we want to continue conducting research and evolve on the user journey for each of the ideas.
AREAS WE NEED HELP
We need help with understanding the layout of each of the museum exhibits and displays. We also need access to the content that we need to summarize. We hope to obtain help with those two points by speaking to our mentors at the museum sites. We also need some guidance to improve the accessibility of the tools that we have proposed. We plan to get this guidance from Anita, Amy and Lauren, as well as from our accessibility mentors.
WHAT WE’LL DO THIS COMING WEEK
This coming week we plan to focus on the user journey for each of the ideas that we proposed more closely. We hope to come up with a robust user journey for each one that details what it would be like for a museum go-er to interact with our idea.
OUR REMAINING TIMELINE UNTIL MIDTERM
We plan to narrow down to one or two ideas and create an in-depth design for each idea, and how it would be implemented in each of our sites and beyond.
March 12, 2020
What We did This PAST Week
- Discussion about our products: Possibility of two products. We might want to split into two groups. Let us ask your advice during the class.
- Sensory Kit Guide: a guide for museums that suggest possible items to control overstimulating environments
- Including why each of those items is important, where to buy, how much it cost, who to use, how to make the kit/items available to visitors
- We are also exploring possibilities of developing an originally designed sensory item for each museum to tell the museum’s story through it and can be sold in the museum store if wanted.
- Item to control the amount of information of text and audio
- Our aim is to make the situation that visitors can control over stimulated situation so that they can opt in and out.
- Hide/show, or QR code
- Sensory Kit Guide: a guide for museums that suggest possible items to control overstimulating environments
- Research
- Keeping in touch with our museums and specialists.
- Bainbridge Island Historical Museum
- Did video tour.
- Louisiana State Museum
- Based on the conversation with 1850 House, it turned out that what they expect from this class was not something related to over/under-stimulation but what things-behind-the-glass-team and places-visitors-cant-go-team are trying to make. Let us ask your advice in the class.
- They tried QR code before but it was unsuccessful because people found it to cumbersome to use.
- Fosterfields Living Historical Farm
- Adjusting meeting schedule
- Bainbridge Island Historical Museum
- Interview to know sensory challenges at museums besides our museums.
- NY Historical Society
- Cooper Hewitt (info of their sensory kit can be found here)
- Intrepid (scheduled on 13th)
- Look into devices/services that are able to summarize large amounts of words into short sentences
- Researching sensory kit items
- Common items: Social Narrative, Sensory Map, Sunglasses, Headphone, Wighted blanked, Fidget, Oral motor.
- Competitive Analysis of Sensory Kits
- Visited the Transit Museum not too far away to see what their sensory kit is like.
- Pictures of the kit could be found here
- Researching services that can summarize large amounts of texts
- Keeping in touch with our museums and specialists.
- Prototype
- Still in a brainstorming session
User Journey
(Describe how the museum goer will interact with your prototype. Can be a graphic with an image description or a numbered list of steps.)
- Sensory Kit Guide
- Museums see The Sensory Kit Guide via online or paper form. They can know why sensory kit is important, what options of items there is, logistics (cleaning/maintenance), and cases in some museums.
- They will buy items as needed based on the guide. They will also advertise that sensory items are available in the museum.
- Visitors pickup/check out sensory items as needed, and return them after use.
Areas we need help
- Sensory Kit Guide
- We would like to talk to people who have used Sensory Kit in museums to know their experience.
- It would be helpful if there are any resources to learn some numbers about Sensory Kit and its users. For example, how popular sensory kit is in museum (like, this-many number of museums have sensory kit out of this-many number of museums in NYC), Sensory Kit
- It is also helpful to know a success story/use case of sensory kit in museum.
What We’ll do this COMING week
- Sensory Kit Guide
- Interview with museums (Intrepid and Fosterfields) and try to set up more if possible.
- Try to setup meetings with people who have used Sensory Kit in museums.
- Continue our research on sensory kits
- Make 1st low-fi prototype (using paper or card board etc,.)
- Item to control the amount of information of text and audio
- Decide which item to work on
OUR REMAINING TIMELINE UNTIL MIDTERM
- March 12: Written above.
- Spring Break: Research and 1st prototyping. Start contacting people who have used Sensory Kit in museums.
- March 26: Research, try 1st prototype, get feedback and revise/make 2nd prototype.
- April 2: Research, try 2nd prototype, get feedback and revise/make 3rd prototype.
Project Pitch Ideas for 2/27/20
Pitch Idea #1
Solution (Describe your idea in one short sentence.)
Accessibility Guide provides sensory and accessibility information of the museum to navigate visitors according to their specific abilities. |
Target Audience (Who does this solution satisfy?):
Accessibility Guide will be designed for museum visitors with sensory and/or accessibility challenges, and their companions. The guide will be catered towards individuals who are autistic, have mild cognitive impairments, are deaf, blind, or low vision, older individuals with decreased mobility or cognitive ability. |
Competitive Analysis (Do solutions already exist? If so, describe them and explain why your solution is better. Two sentences max.):
We want our Accessibility Guide to be customizable for each individual’s abilities as a museum navigation. We also want this information to be available both online and offline using visual and auditory features. |
How it Works (How are you going to build it? What support do you need?):
First we want to organize the current information regarding accessibility at the museum. Then we will prototype Accessibility Guide which can be used online and offline with visual and auditory features. Finally, we aim to make it customizable so that it can be used as a personalized museum guide. |
Pitch Idea #2
Solution (Describe your idea in one short sentence.)
Touch Book supports visitors to increase museum interpretation with tactile/sound/texture/smell experiences. |
Target Audience (Who does this solution satisfy?):
Museum visitors who are blind, have low vision, individuals who have sensory sensitivity, wheelchair users, or various other mobility issues. |
Competitive Analysis (Do solutions already exist? If so, describe them and explain why your solution is better. Two sentences max.):
The user will be able to gather tactile/smell/sound experiences. This will inform visitors as to what sensory elements they could expect at an exhibit to provide them with more control. |
How it Works (How are you going to build it? What support do you need?):
We plan for the Touch Book to be a physical object, similar to a book. It will be made of different materials such as vinyl, or canvas. We want to avoid using paper as that will be subject to wear and tare. |
Pitch Idea #3
Solution (Describe your idea in one short sentence.)
We want to develop an item that visitors can use to provide sensory input to control overstimulating environments and will have a feature to allow the user to contact the museum for assistance. |
Target Audience (Who does this solution satisfy?):
This solution would be catered to visitors who are sensitive to overstimulation, have anxiety, or ADHD. |
Competitive Analysis (Do solutions already exist? If so, describe them and explain why your solution is better. Two sentences max.):
In addition to working as a helper to control overstimulating environments, it could also assist the museum to improve the exhibit design in the future. This object could be useful to gather sensor data and location data to evaluate the users experience in the museum. |
How it Works (How are you going to build it? What support do you need?):
For this project we need prototyping materials such as sensors, microcontrollers, and access for fabrication. |
Documentation
3/5
timeline
- – 3/5:
- Decide idea: #3 Sensory Kit.
- Instead of looking at one item as was presented to the group, we will have a group of items available for sensory modulation.
- Focus will be on low cost/low tech solutions
- Reason for this: much of the feedback was related to staffing issues and limited wifi.
- Limit our audience…design for kids
- Reason: beware of infantilizing certain audiences
- Think about the “alert system”
- Reason: feedback said this may be used inappropriately…think about the reason we’re doing this and the larger issue that may arise
- Individualize each concept per exhibit
- Reason: this is unique to the museum world
- Problems/ this to address :
- We were designed for too large an audience (vision, deaf, autism older adults. We should narrow on a population
- Did not consider staffing issues
- Did not think we were designing for the specific museum but thought we were designing for museums in general
- Made details about the plan and overview of detailed timeline (see below).
- Decide idea: #3 Sensory Kit.
- – 3/12: Research references that other museums are used + Develop/sketch/Design our idea; speak to our 3 museums to figure out individualized design; speak to disability working group (Shira and Amy) to discuss different opinions.
- – 3/19: Mock up(1st iteration) + start to get feedbacks from user test. Keep doing research.
- – 3/26: Mock up(2nd iteration) + keep getting comments from user test. Keep doing research.
- – 4/2: Midterm presentation
completed work
This week we analyze the feedback and made details about the plan and timeline.
- Pitch Result
The table below shows the points for each idea from specialists (Disability Working Group, Historic Site Working Group, and Intrepid). We need to be aware that feedback on #3 Sensory Item is not very positive for now, and we are exited to tackle this challenge!Group (num of votes) #1 Museum Guide #2 Touch Book #3 Sensory Item Disability Working Group (5) 38 31 27 Historic Site Working Group (4) 17 30 17 Intrepid (3) 14 15 12 TOTAL (including all groups) 156 176 157 - What we need to do
- Research
- To know more about our three museums
- Schedule visiting FosterFields in NJ
- Schedule FaceTime or phone with BIHM in WA and 1850 House in LA
- Research more about sensory kit
- What other museums do?
- Google search
- Visit museums in NYC and ask
- Contact any group of people who have sensory challenges and actually have used sensory kit when visiting museums
- We want to know who uses / how often / is it helpful / what to improve / etc.
- What other museums do?
- To know more about our three museums
- Build prototype and test based on our research
- Make our own items and/or use existing items
- Iteration of prototype and test
- Research
- Things we need to keep in mind
- To work for our three museums (not general museums)
- To make the idea more clear and specific
- What is our idea to whom and when/where/how to use
- What problems our museums have?
- Who can we test with?
- Be feasible in tech / not relying on museum staff too much
- How to be original?
- Feedback: “Idea3 has the potential to be the most novel, if pushed further. Many museums offer fidgets, but it’s interesting to think about making them content-related”.