1. quarantine game-Amelia-Margaret Minsky
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3. this project focuses on the project of quarantine and is intended for an audience that has gone through quarantine or heard of it. the insight I found is quarantine means total darkness. it’s suffering and random. it scares us and we all hope we don’t play the game of quarantine. there are no reference projects that inspire me. I got the idea from my own extended quarantine this week. this project will work this way. first, an audience will input a number while the computer generates a random number. if those two numbers are the same, the fans will release the spring to close the doors. when the door is closed, the sensor inside will sense there’s no light so it will start counting. once it counts to seven, the fans will spin to open the doors. the challenge I seek to address is how to coordinate three Arduinoes to make them work together. its impact is letting people who haven’t gone through quarantine experience that and find out how quarantine is scary. so the whole society will take it seriously and make the life of those who were in quarantine better.