- The Art of Interactive Design Chapter 1 February 18 (Waad)
- Chapter 1 of The Design of Everyday Things, The Psychopathology of Everyday Things February 18 (Brian)
- Norman,“Emotion & Design: Attractive things work better” March 3 (Daniel)
- A Brief Rant on the Future of Interaction Design March 3 (Zou)
- A follow-up article March 17 (Nicole)
- Making Interactive Art: Set the Stage, Then Shut Up and Listen March 17 (Alia)
- Physical Computing’s Greatest hits and misses March 31 (Omar)
- Graham Pullin, Design Meets Disability March 31 (Katarina)
- Casey Reas’ Eyeo talk on chance operations April 7 (Noora)
- Her Code Got Humans on the Moon April 7 (Ganjina)
- Digitize everything April 23 (Treedom)
- Golan Levin’s notes on computer Vision for Artists April 23 (Grace)
- The Role of Critical Making April 30 (Youssef)
- Critical Making by Matt Ratto April 30 (Amy)
- Open Source Model May 7 (Yoki)
- Why Open Source Misses the Point of Free Software May 7 (Andy)