Student Lead Discussions

 

  1. The Art of Interactive Design Chapter 1 February 18 (Waad)
  2. Chapter 1 of The Design of Everyday Things, The Psychopathology of Everyday Things February 18 (Brian)
  3. Norman,“Emotion & Design: Attractive things work better” March 3 (Daniel)
  4. A Brief Rant on the Future of Interaction Design March 3 (Zou)
  5.  A follow-up article March 17 (Nicole)
  6. Making Interactive Art: Set the Stage, Then Shut Up and Listen  March 17 (Alia)
  7. Physical Computing’s Greatest hits and misses March 31 (Omar)
  8. Graham Pullin, Design Meets Disability March 31 (Katarina)
  9. Casey Reas’ Eyeo talk on chance operations April 7 (Noora)
  10. Her Code Got Humans on the Moon April 7 (Ganjina)
  11. Digitize everything April 23 (Treedom)
  12. Golan Levin’s notes on computer Vision for Artists April 23 (Grace)
  13. The Role of Critical Making April 30 (Youssef)
  14. Critical Making by Matt Ratto April 30 (Amy)
  15. Open Source Model May 7 (Yoki)
  16. Why Open Source Misses the Point of Free Software May 7 (Andy)