Making Interactive Art: Set the Stage, Then Shut Up and Listen
I think the author had two maşn arguments. The first one is ” Let them decide how they will interpret the parts, and how they will respond” and the second one is “Pay attention to their reactions.” I think he is emphasizing a really good point because interactive media is a mix of technology and ‘art’ we have to treat these two parts according to their needs. Technology requires feedback in order to be improved so we should pay attention what the audience thinks. And ‘art’ is up for interpretation, when you go to a gallery or museum the artist doesn’t explain you what he meant to draw. You interpret the way you want to, and same policy applies for interactive media works.
Physical Computing’s Greatest Hits (and misses)
First of all, It was really impressive to see how many different projects can be made within the field of IM. It kind of scares me that I might not be as creative as other people and not create something nice and good and original which is exactly the author’s point. The reading clearly emphasizes the importance of not being intimated just because things have been done before. A lot of things have been done before but it is up to us how to replicate them and improve them.