Victor has managed to identify and describe again a problem that has been identified and described so many times: the limitations of today’s technology on our bodies and minds, on how we function and how we grow. But I thought him doing it from the point of view of interaction design was interesting, and it at least helped me to understand this new elusive concept a little bit more. When people talk about how modern technology, such as smartphones, smart watches and virtual assistants like Siri limit our interaction with the world, they usually mean at a psychological level. You get sucked into your phone and reach a stage of “brain death”. I really agree with Victor’s stance in that our minds are limited by these not so interactive technologies because they restrict the movements of our bodies and our real physical, face-to-face interactions with others and our surroundings. I think this thought is great. It would be even greater if the future technology could not only maximise our interactions with machines and the surrounding world but also with our local communities and closest friends. I’m under the impression that the future of interactive design is also about bringing people closer together as well as connecting them to the design materials themselves. I can already feel just by writing CS assignments that making something happen within a computer, asking it to do something through some lines of code is a solitary activity, even if you work on huge projects in a big team. I would even say that the future of interactive design should include opportunities to directly and physically engage with computers. But this idea is also problematic, because computers can only interact as much as you design them to do so. And design is also often politically motivated. Because here we are in this modern technologically “advanced” age, trying to imitate and reconstruct life itself – we also need to know why we are doing so.
Distant Solutions – Response to Victor’s Rant
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